Friday, 7 November 2008

Help is on the way!

I'm still a bit stuck on how I should design my weapon selection screen for my game. But I've added in a feature to help people get around my game if they do find it a bit confusing. On the main page theres a "live" and "test" button, Live will play normally whilst Test (probably change the name) will Bring up speech bubbles when you roll over certain things. This should help the user understand things if they are confusing. I'll probably end up adding a button which will let you turn the bubble on and off as at the moment you can only do it on the home screen.

I need to do some more on my design document now, and also get some user testing done to see if I'm going in the right direction. I've already spoke to everyone in class about what they think, and they like it, but think the weapons selection screen is confusing. I'll upload it to the uni forum and ask for feedback in a few days.

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